I've never played Final Fantasy VII - never had a Playstation, or whatever it was available on - so I don't really have much of an emotional connection to its characters, since all the movie was about was random people fighting stuff. Still, Aerith's very brief appearances were quite sweet, so - along with the impressive quality of the Advent Childern Yuffie figure, I impulsively went ahead and got a couple of the FFVII game figures as well.
Aerith is a rather mild, harmless-looking character - the bow in her hair, the placid expression, the chic jacket, and of course the long pink dress all set her apart from the various battle-hardened action figures littering the shelves at the local shop. Aside from the conscious anime influence in her face, she's sculpted and painted with quite a lot of realism - her jacket and skirt both have subtle changes in colour, and wrinkles in the appropriate places, and the more sci-fi touches - her metal bracelets, and the metal cuffs to her jacket sleeves - are painted a muted silver so as not to stand out unduly. Her hair is an exaggerated style - everyone in FFVII seems to have iconic hairdos, I guess it makes them easier to tell apart in polygon graphics - with a few minor highlights to bring out its detail in key areas. There's fine detail paint work all over, from the buttons on her dress and jacket to a fine wash on the jacket seams and boots, and a very clean, crisp paint job on her face which gives her a lot of character in spite of the genericising effect of the anime style.
Normally on a figure like this, the dress would virtually immobilise her from the torso down, but they've been quite clever here. The entire dress is a soft plastic piece which sits atop a fully articulated body, and has quite a bit of give in it, allowing her to turn her hips and move her legs quite freely. The split in the dress goes up to her waist, above which there's an inset catch line lightly glued in place. In effect, you get a fully articulated figure with no visible seams between the neck and the ankle - that ain't bad at all.
Speaking of articulation, Aerith is not quite as versatile as Advent Children Yuffie, but she's pretty close, and a fair way above the average for this scale. She has a full three-axis ball joint neck, swivel-peg ball joint shoulders mounted on the same forward-backward peg joint Yuffie had, allowing her to hunch or stretch her shoulders, which really helps in adding character to a pose. Beneath the dress she's got a sternum ball joint, and since it's entirely hidden with the shape of her body essentially coming from the dress they've left it free of obscuring sculpted torso, so the joint is free to move any way you want. She has swivel/peg ball joint hips, swivel thighs, peg knees with a very respectable range of travel, swivel boot tops, swivel/peg ankles, and the same combined toe/sole rocker peg joint that Yuffie has, allowing her feet to be made quite stable at various angles without interfering with the look of the sculpt overmuch.
Aerith has four accessories, one being the standard Final Fantasy base, with an extendable waist clasp in case you want her to be posed in mid-leap or something (she doesn't look like a kung fu type to me, but I can picture her doing hovering sorceress stuff). The others are a metal staff, which is a touch taller than Aerith herself, and a spare set of hands to grip the staff, as well as the standard open palm hands, which look to me to be in spell-casting poses - they're not exactly at rest, there's tension in them.