Spoilers: I'm not going to be deliberately spoiling the endings of stories, but these reviews will contain some details of plots, especially for issues that begin multi-issue story arcs. As a rule of thumb, I won't be revealing anything I personally wouldn't want to know prior to reading an issue.

Chaos Campus: Sorority Girls vs Zombies #4 ~ Having survived last issue's siege in the convenience store, the girls see what they can scrounge up in the way of a defensible location and some weapons, and also - going a bit metafictional - try to get their improvised Zombie Survival Guide published so that others can benefit from their expertise at staying alive and sexy now that the dead walk the earth. Well, we know they're destined to succeed, since the Survival Guide got out - I reviewed it back here, but fortunately the comic is too smart to just play the story straight as peril, or even settle for the single level of fourth-wall-breaking - no, it's full-on action and jokes and innuendo and expired breakfast cereal and some very perculiar hallucinations; you have to read this to believe it. Along the way to publishing fame the trio also revisit one of the sequences shown as a short comic in the Preview issues, now redone with new full-colour art, and still funny. Issue #4 is available here on Indyplanet, and looking to the future issues #5 to #10 are expected to be released in the next couple of months, with everything up to #12 by October - that's a lot of zombie-ass-kicking girl power goodness to look forward to.

Jungle Girl Season 2 #5 ~ This final issue of the second season wraps up pretty much the way you'd expect: the monstrous Dark One is up and about, heralding the awakening of a Lovecraftian ancient evil god monster thingy, and in their way is Jana with a knife. No contest, Cthulhu's going to get the crap kicked out of him. For the first time, though, I think Adriano Batista's art doesn't quite live up to the (admittedly large) task of standing in for Frank Cho - it's good, but there are some pretty colossal moments this issue (I mean, it's Jungle Girl vs Cthulhu, of course it's big), and they don't quite leap off the page the way you'd hope. The finale is a big cliffhanger, of course, but I'm thinking it'd be a good idea (especially considering the nature of the cliffhanger) if, when the third season rolls around, we get some serious exposition - the monster squid god adventure was a fun adventure, but it didn't advance the overall storyline much.

Ms. Marvel #41 ~ It doesn't take much effort to see this issue's big last-page reveal coming, especially since the cover blows it - the weird glowy women are indeed Ms. Marvel, split into four pieces (I missed that last issue, I just assumed it was one weird glowy woman changing colour over time), and she's enlisted the help of the New Avengers to get her back to her familiar form, which requires the Storyteller babies. Karla gets sidelined a little this issue - she's around a fair bit, but her role is scaled back to shouting and trying to get in the way of the real Ms. Glowy Marvels and her allies, which is a shame since the last couple of issues did such an unexpectedly good job of using her as the protagonist without derailing the flow of the comic as a whole. Honestly - and I'm surprised I've come around to this view, considering I was sceptical about the 'new' Ms. Marvel being the star of the book - I'd have preferred Karla to get more time to herself, since aside from that one backstory issue at the start, she hasn't had time to be developed without Carol's return interfering. This issue's art is by Sergio Ariņo, and it's capable for the most part, but there are a few panels where physical proportions get a little awkward, and overall the visuals aren't quite as natural and eye-catching as past artists have provided.

The Legend of Isis #1 ~ Back in ancient Egypt, some evil priests summoned up a nasty anti-goddess called the Scarab Queen, who went about making life miserable until a Pharaoh put her in her place. In the present day, a woman who's the modern embodiment of Isis's power, or something - it's not explained (I gather this follows an earlier comic, but there's no background given) - receives a tablet giving a potted recap of the Scarab Queen's reign of terror, with the warning that should she ever rise again, it could bring about... and the last bit of the tablet's broken off. If that seems a bit cheesy, yeah, it's like that. There's the makings of a quality comic here, but it doesn't quite come together - the writing uses a couple of novice tricks to get the results it wants, the pencilling is promising but not quite refined, and the colouring, while also good in parts, doesn't complement the pencils the way it should, leaving the faces in particular looking a bit messy. I didn't quite put this on my standing order when I saw it in Previews back whenever, and based on this issue I still don't feel it's a guaranteed buy, but if I spot the next issue I'll be giving it a look to see if the creative team looks to be ironing out the bumps that hold this issue back.